Like the suggestion, and would add some twists to it to make it more interesting and measurable.
Three types of recipes:
- Effective
- Realistic
- Creative
Suggestion to participants:
- Don't reveal the participating recipe(s) until event date;
- Experiment/discover different things;
General rules:
- Recipes competition to take place specific date;
- Participates will be required to reveal both the recipe and the an example of the recipe;
- Max craft skill of 6 in recipe (700% in crafting or 600% + focus chill);
- Min of 80 (either food or water)
- Food/water capped @100 for effect calculation
- Formula to calculate effectiveness (suggestion):
effectiveness = (0.5 * lowest(food,100))+ (0.3 * foodRate(hp)) + (0.2 * foodRate(stam)) / <weight_constant>*weight
lowest = if food <= 100 then food or if food > 100, then 100
foodRate = if food <= 100 then HP of if food > 100 then (hp / food)
weight_constant = defined per context type
Effective Recipe
- Any ingredient accepted without restrictions;
- No limitation of different items;
- No limitation on quantity per item;
- weight_constant as 4;
Realistic Recipe
- Any ingredient accepted without restrictions;
- Exactly 5 different items per recipe;
- One item with exactly 5 of it;
- One item with exactly 1 of it;
- all other items with either 2 or 3 of it;
- weight_constant as 2;
Creative Recipe
- Any ingredient accepted without restrictions;
- Minimum of 6 different items per recipe;
- No limitation on quantity per item;
- weight_constant as 1.5;