Hey,
we've tried multiple ways to at least farm it a bit e.g. like paracer platform with a dedi or else. None of the platform dinos fit in there...
I am pretty sure you can't enable it for one cave specifically, only all or none.
Hey,
we've tried multiple ways to at least farm it a bit e.g. like paracer platform with a dedi or else. None of the platform dinos fit in there...
I am pretty sure you can't enable it for one cave specifically, only all or none.
Pay to Win is a strange concept on PVE..
Who wins?
Patreons could get a "buff" to alleviate some of the bad design of the game (I hate breeding in this game, it's just a pointless timer
)
And if the way of doing it make it so there's less chance of crashing the server by having less Dino in storage, the better!
adding these kind of things mid wipe just makes people, that've been breeding specific stats to maximum since wipe, mad. They wasted their time. It's the point to breed longterm. The reward is insane stats and a feeling you can't get anywhere in ark.
this sounds even more P2W to me
Yup, worse than the soul limit. We have lines on all maps there are. Easy to maintain, just hoping to every server once a day to breed them. No real need to get anything from main base, just set up a small 5x5 and essentials and you're ready to go
In my opinion, that would go too much into p2w.
Only 2 muts with 300 rexes + 3 days of breeding event? I'm sorry to say this but you are doing something wrong. I used to get 1 melee mut with ~200 gigas each day and a half without the breeding event.
Edit: Actually I didn't count on the raising of gigas so it is more likely 2 days total but with rexes and breeding event.. idk man
Happens. This Event we bred them as soon like 10+ didn't have a cooldown anymore and got 2 muts on friday alone. Saturday gave 0 muts and sunday 1.
i dont agree that the impact is small... the speed i could do breedings with is insane during events. Usually i jump multiple muts/day during these events already...
I mean, he's probably talking about 100+ stats. For example, our 300 rexes during events mostly get bred twice a day each. If we're lucky we get 2 muts per event.
*cough* you mean like you shot an RPG into mine *cough*
Yeah, I guess you're right. If people start taking it too serious it all would just become toxic I guess..
I shot one in yours because you did it to me xD
Display MoreYes, the spawning was the main issue I had with the event too. It seemed zombies were mostly spawning in whatever place the most players were at that moment. So it was not strictly related to the secret outpost. Sometimes we were also sitting at the outpost and just waiting for ages for something to spawn, barely having anything. It was more of a general issue.
________________
First off, thanks for the event! It was really fun, I quite liked the change to normal Ark, just running around and
slaughteringhugging everything you see.
The mod also worked quite nicely, the enemies were fun and I really liked the balancing, in terms that you didn't just have one meta for killing everything, but you could adopt a lot of different strats and weapons to use. Pike for small zombies, Shotgun/Compbow for SWATs / Juggernauts, Firecrackers to lure them, grenades to turn out masses of smaller ones, RPGs to kill anything with one shot (but at a high price). And Assault Rifle also got the job done. Only Snipers were quite frustrating due to the hitbox for headshots being completely messed up.
The main negative point I have is what I already just mentioned. In the chat there were also quite often people asking why there are no zombies spawning, or complaining that there are none. And in those moments it just turns into people running around fighting for scraps, since it's not a 'horde' you're fighting, but rather just one or two zombies somewhere. But of course that is an issue with the mod or the spawning mechanics, not with the organization of the event itself. Same goes for airdrops. They seemed to select players at random and then spawn an airdrop where they are -> the more players are online, the less airdrops you got unless you were where everybody else was. Over night, while I was solo online, I literally got airdrops faster than I could clear their defense, so that I had constantly a list of 5+ airdrops written down, and was doing them for over 2 hours without break. During that time, I got around 4x as much points as I got throughout the day, so the difference was huge. (To be clear, within 5 hours I made enough points that I would've been at the #3 spot solely from that, and in a certain sense that's unfair) Maybe that could be countered next time by having a dedicated, small map for this or so, so that everybody is at the same spot, thus not taking away other peoples spawns.
As another idea from an organization perspective: Maybe it would've been nice to not only have purely competitive goals, but also community goals. E.g. 10'000 zombies killed and everyone who participated gets a free chibi, 100'000 zombies and there will be a double breeding event, something like that. So that people have an incentive not only to accumulate as much as possible for themselves, but also achieve a common goal.
I didn't look for the hidden spots, so I can't say much about that
Though I much preferred the secret outpost (visually) compared to the other outposts, since it had more of a zombie apocalypse vibe to it.
Indeed it was frustrating with the spawns, but a smaller map isn't always good. If you look at it from another side, you will see alot more people whining and crying about stolen kills. Or someone trying to get a few zombies together and throw a grenade, but someone comes and kills them all (*cough* Like you did to me *cough* Don't take it serious). Since the mod isn't being developed, a map change is most likely the only way to get more zombies in a smaller radius.
I still don't see how that's an issue to others? Why is this decision not up to the player?
You can read the announcement about the server wipe from a few months ago. The server team decided to make the game more challenging, not the way Wildcard intended it.
What kind of abuse are you talking about. I was really looking forward to using shadowmanes outside of Gen2.
I disagree with a ban on the basis that they're too strong, because, surely as it's a pve cluster, the decision to be able to cheese solo content should lie with the player, no?
But as far as abuse goes, I'm not sure what they can do that can negatively impact another players experience.
Let's see, doing osds with them will be easier than with gigas, as shadowmanes are stupidly broken when it comes to damage
I was Teleported from Rockwell cave to the other side of the map 4 times - that takes lots of internet lag to do.
STOP this STUFF
That is definetly not a server problem then. Must be something with WC.
Display MoreHi,
Some Negative feedback and suggestions.
Make Scheduled Maintenance not Crisis Management Maintenance all day long.
1. The Gen 2 map is crashing suddenly and repeatedly
2. Sudden teleportation's when inside the Rockwell cave into a bunch of shadow manes (happened to me 4 times yesterday)
3. Random Roll backs of the server yesterday and today.
I don't know what's happening but seriously make scheduled daily maintenance hours in low player count hours to fix stuff.
Best Regards
Oglah
There's simply no way for the team to know server will crash.
For example: The latest crashes were corrupted uploads, that can happen randomly and on every map.
Same with corrupted chars or else, nothing can be done about it in advance afaik.
>Daily maintance wouldn't do much.
Sudden teleportation is not a server fault, you can thank WC. Maybe they're lags, but with these shear amount of players at the same time, not many servers can keep up with. (GD already has top of the line servers afaik)
Rollbacks are needed for problems like stated above or mistakes made by mod devs.
At last, daily maintances aren't always possible, the owners which would do the maintance are mostly busy due to work or else in reallife which means they're mostly online later in the day for them. That time is the time with loads of people online and would end in losing players.
If there really are no bees on the map, wc will probably add them soon - just look at wc discord, people are crying for honey every 5 minutes.
But if not, then changing the recipe of beehive would be better than adding it to the vault.
There's no bee hives, you're supposed to buy it from the hexagon shop afaik. But that is disabled
Display MoreWell from what I saw last week there were like 30-40 players per server in evening for me when I logged
But yesterday begin a Sunday I saw like 0 players in few servers for few hours then later in evening time 12-15 players on Extinction (which is kinda the busiest map due to OSD's & veins).
There might be 2 reasons for this
1. People did not like playing here or their friends started playing somewhere else so switched.
2. They just farmed levels & waiting for genesis.
The suggestion is for growing the community more this is a good time for doing a cold call approach (that is telling all the players directly out there that we are here come if you like the rates.)
But yes with current player base of 10-15 each server still 70/70 is possible on genesis 2 server but you can go for 2-3 Gen 2 servers.
Also yes we are begin sneaky but patch bot earns money through it & it's a service they provide so why not use it (obviously if the bid is like 80$/200$+ not worth it).
It's not more about begin desperate but the vision server Admin's & Owners have regarding growing the community.
It is a good tool & good time to utilize it so suggested
Extinction has never been the busiest map on this cluster, ragnarok has been the busiest. Loads of people aren't that far into the game to even do veins or osds
Me playing abb for 2 weeks at the start, not progressing at all but having fun escaping basilisk on a iguanodon Worst moment was when I tamed my first ever 140 basilisk which I lost a week after due to falling through the map whilst fighting a alpha karkinos lol
Since then nothing really insane happened, besides wasting all of my mats on beautiful bases and then CKFR got added and made me sad wasting my time on building