Alt F4 will always log you off even in dayz you just got the quit game penalty there wich held your npc for the next 30 secs...
Changes to combat logging
Our PvP rules changed with the wipe, please make sure to read them thoroughly.
Added: Tribe names have to be identical on all servers in the cluster.
Added: Each tribe can define one ORP location per server.
Changed: When logging out with active PvP-Cooldown the ORP-timer is 45 minutes
Changed: Ragnarok/Valguero: Building around the wyvern trench or in the wyvern cave is not permitted.
Removed: Teaming is forbidden in all raid activities.
Removed: Raid protection is only granted if your main base got raided.
Added: Tribe names have to be identical on all servers in the cluster.
Added: Each tribe can define one ORP location per server.
Changed: When logging out with active PvP-Cooldown the ORP-timer is 45 minutes
Changed: Ragnarok/Valguero: Building around the wyvern trench or in the wyvern cave is not permitted.
Removed: Teaming is forbidden in all raid activities.
Removed: Raid protection is only granted if your main base got raided.
-
-
Alt F4 will always log you off even in dayz you just got the quit game penalty there wich held your npc for the next 30 secs...
True - so if you alt F4 or disconnect without logging off then ORP doesn't kick in for 90 minutes
-
True - so if you alt F4 or disconnect without logging off then ORP doesn't kick in for 90 minutes
what if you crash
-
Or get a server side time out...
-
was just wondering if the team had any thoughts or if this has been discussed yet 😊
-
This has not been discussed yet, there are a lot of things with higher priority on our agenda, we will get to it once we got everything else under control
-
No problem Gunnsen thanks for the response 😊
-
I agree with the main post, but there should also be a focus on the aspect that the defender might not have the time to defend their base. Lets say the attackers starts a raid which lasts 10 hours, and the defender HAS to go (work etc), how will this be dealt with?
-
Generally an agreement of some sort between the tribes can be met. Also the rules state a raid can't be prolonged, if it gets insanely long and members have to go the raid has to end one way or another.